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Pixal3d

Turns a photo into a 3D model

Liveby fal

Pixal3D turns a single image into a high-fidelity 3D model with detailed geometry and realistic textures.

Ask your agent

Say it in your own words. Your agent picks this tool, fills in the details and brings back the answer.

Make an image with Pixal3d: a cozy coffee shop in São Paulo at golden hour.
Create a product photo of our new sneaker on a white background.

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How it works

  1. Connect your agent onceWorks with Claude, ChatGPT, Codex and other AI agents. How to connect
  2. Ask in your own wordsYour agent picks the right tool and fills in the details for you.
  3. Pay only when it worksEach use comes out of your balance. If it fails, you aren't charged.
For developersSummary, tool id, API call and input schema

Image API by fal, callable through Superpowers. It costs $0.324 per request, charged only when the call succeeds. Call it with one API key: POST /v1/run with "tool": "fal.pixal3d", or over MCP with run_tool.

Tool id
Price per call
$0.324 / request

Call it

Also over MCP as run_tool
curl -X POST https://superpowers.tools/v1/run \
  -H 'Authorization: Bearer $SP_KEY' \
  -d '{"tool":"fal.pixal3d","input":{"image_url":""},"idempotency_key":"example-request-1"}'

Input

21 fields · 1 required
{
  "type": "object",
  "required": [
    "image_url"
  ],
  "properties": {
    "image_url": {
      "type": "string",
      "description": "URL of the input image to convert to 3D"
    },
    "mesh_scale": {
      "type": "number",
      "description": "Scale factor applied to the inferred mesh. Affects the camera distance estimation used by the model.",
      "default": 1
    },
    "ss_rescale_t": {
      "type": "number",
      "description": "Controls noise schedule sharpness for structure generation. Higher values produce sharper transitions.",
      "default": 5
    },
    "remesh": {
      "type": "boolean",
      "description": "Rebuild the mesh topology for cleaner triangles. Slower but usually produces better results for downstream use.",
      "default": true
    },
    "tex_slat_guidance_rescale": {
      "type": "number",
      "description": "Dampens artifacts from high guidance in the texture stage. Increase if textures look noisy or have color banding.",
      "default": 0
    },
    "shape_slat_guidance_rescale": {
      "type": "number",
      "description": "Dampens artifacts from high guidance in the shape stage. Increase if you see noisy geometry.",
      "default": 0.5
    },
    "seed": {
      "type": "integer",
      "description": "Random seed for reproducibility"
    },
    "decimation_target": {
      "type": "integer",
      "description": "Target number of vertices in the final mesh. Lower values produce smaller files but less detail.",
      "default": 200000
    },
    "max_num_tokens": {
      "type": "integer",
      "description": "Maximum number of HR tokens used by the cascaded shape sampler. Higher values allow finer geometry; lower values reduce memory and time.",
      "default": 49152
    },
    "tex_slat_sampling_steps": {
      "type": "integer",
      "description": "Number of denoising steps for texture generation. More steps = slower but potentially cleaner textures.",
      "default": 12
    },
    "ss_sampling_steps": {
      "type": "integer",
      "description": "Number of denoising steps for the initial structure. More steps = slower but potentially higher quality.",
      "default": 12
    },
    "shape_slat_guidance_strength": {
      "type": "number",
      "description": "How closely the detailed geometry follows the input image. Higher values add more detail but may introduce noise.",
      "default": 7.5
    },
    "shape_slat_rescale_t": {
      "type": "number",
      "description": "Controls noise schedule sharpness for shape refinement. Higher values produce sharper geometric details.",
      "default": 3
    },
    "tex_slat_guidance_strength": {
      "type": "number",
      "description": "How closely the texture follows the input image colors. Higher values produce more vivid but potentially oversaturated textures.",
      "default": 1
    },
    "tex_slat_rescale_t": {
      "type": "number",
      "description": "Controls noise schedule sharpness for texture generation. Higher values produce sharper texture details.",
      "default": 3
    },
    "ss_guidance_rescale": {
      "type": "number",
      "description": "Dampens artifacts from high guidance in stage 1. Lower values allow stronger guidance effects, higher values stabilize the output.",
      "default": 0.7
    },
    "ss_guidance_strength": {
      "type": "number",
      "description": "How closely the initial 3D structure follows the input image. Higher values produce more faithful but potentially noisier results.",
      "default": 7.5
    },
    "texture_size": {
      "type": "integer",
      "description": "Resolution of the texture image baked onto the mesh. Higher values capture finer surface details but produce larger files.",
      "default": 2048,
      "enum": [
        1024,
        2048,
        4096
      ]
    },
    "shape_slat_sampling_steps": {
      "type": "integer",
      "description": "Number of denoising steps for shape refinement. More steps = slower but potentially smoother geometry.",
      "default": 12
    },
    "resolution": {
      "type": "integer",
      "description": "Output resolution; higher is slower but more detailed",
      "default": 1024,
      "enum": [
        1024,
        1536
      ]
    },
    "enable_safety_checker": {
      "type": "boolean",
      "description": "Authorized callers may set false to request relaxed screening.",
      "default": true
    }
  }
}